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EDUC 6450 – Game-Based Learning Technology and Design

March 8, 2023

Investigates game-based learning (GBL) and gamification applications, including game-design elements and principles, GBL technologies, gaming literacies, gaming models, simulations, immersive learning and virtual reality, and augmented reality from a diversified learner experience lens including adult learners in higher education, corporate environments, and K-12. Students explore the potential of current GBL and analyze its role in education from a historical perspective.

3.0 Credit Hours